top of page
Sonorous VIII -  November 2023 (webres)-90.jpg
Sonorous VIII -  November 2023 (webres)-85.jpg
Sonorous VIII -  November 2023 (webres)-108.jpg

Sonorous VIII

Melbourne Electronic Sound Studio (MESS) and The Substation
4 November 2023

5 Movements was a work commissioned by the Melbourne Electronic Sound Studio as part of their Sonorous series, which invites artists to engage with the MESS collection for an octophonic electro-acoustic format. For this work, I used live keyboard input and computer hand vision gestural controls to choreograph sound in 3-dimensions. This work used no pre-recorded elements and one MESS instrument - the classic Doepfer A-100. In transforming sound simply through movement, I challenge the audience to visualise its trajectory.

New Music Studio, Melbourne Conservatorium of Music
15 March 2023


Unclassical was part of an Octophonic Concert at the Hanson Dyer Hall, Melbourne Conservatorium of Music on 15 March 2023 as part of the New Music Studio series. In this work, I used AI machine listening to do real-time tracking of the notes I was playing (a technique developed by Hans Tutschku), and then used this information to trigger other sounds spatialised in the hall. I played 2 very well-known works by Debussy, Claire de Lune and Reverie, in an attempt to exaggerate some of the features of the works with electronic sound and present them in a new way.


Thank you to Cayn Borthwick who organised the concert, the New Music Studio series, and David Collins for the video and audio recording. Thank you also to other presenters on the night - Anthony Lyons and Paul Fletcher, Sophie Rose and Patrick Hartono - as well as the sound and lighting team.

Ensemble Offspring
19 December 2020


Created for Ensemble Offspring's Hatched Academy Summer School in December 2020, Disensemble is a score generated in real-time by balls bouncing off shapes. Each time a ball bounces off an edge, a note or series of notes are triggered, which the ensemble then sight-reads. The choice of shape, number and speed of balls directly affect the rhythm and pitches being heard, with randomisation built in for articulations. The performance is partially conducted by a computer operator, resulting in a work which is part-composed, part-computer-generated, and part-improvised. Every performance is different.



This work uses machine learning to combine a Bach toccata and an old Javanese song 'Dara Muluk' using Markov chain probability calculations. The end result is a combination of machine and human decisions. Video made using the Lissajous Max for Live instrument.



For String Quartet and Video Game Quartet, two worlds jostling for space within me.

bottom of page